Our heroes return to the town of Phandalin as…well….HEROES! They discover quickly that everything has changed since the Redbrands have turned tail and ran. The Podquesters go on a bit of a shopping spree and catch up with their old pal Elmer.
Our heroes continue to gather intel on the Red Brands and head into the forest to find their secret lair. What dangers are lurking in the shadows of the forest and how will they screw up this time?
After anger the shop owner, the gang must keep Heathe from killing or being killed so they can continue their search for the Red Brands.
The gang makes it to Phandalin and charts their next moves. It’s time for the most difficult challenge as of yet, understanding social cues.
In aftermath of the gangs battle with Klarg, a new lead is tracked down. Will it pan out or will the gang inevitably screw it up?
With information provided by Frank Footer the goblin, the gang begins their search for Klarg. Will they be enough to take him on?